Wait
The wait function in narrat makes the game wait a specified amount of time before continuing to the next instruction. Useful for adding dramatic pauses between lines, or anything that could use a delay.
Syntax: wait [timeInMiliseconds]
Example:
narrat
talk presenter idle "The match will start in 3..."
wait 1000
talk presenter idle "2"
wait 1000
talk presenter idle "1"
wait 1000
talk presenter idle "GO!"